AI Insights · Timothy · July 2022
Top 5 High Fantasy Games on Android in Italy Q2 2022
Discover the performance of the top 5 high fantasy games on Android in Italy during Q2 2022, with insights on their downloads, revenue, and active users.
In Q2 2022, Italy's high fantasy gaming landscape on the Android platform showcased intriguing trends across the top 5 games. Here's a closer look at their performance based on data from Sensor Tower.
Evony: The King's Return saw a notable fluctuation in weekly downloads, peaking at 19.7K in late April but declining to 5.6K by the end of June. Despite this, the game's weekly revenue remained relatively stable, hovering around $41K to $44K, with a slight dip in late April. Active users mirrored the download trend, decreasing from around 74K in late April to approximately 43K by the quarter's end.
Akinator maintained a consistent performance in weekly downloads, starting at 12.9K and ending with a high of 16.4K. Revenue remained modest, fluctuating between $21 and $61 weekly. Active user counts were stable, with a slight increase from approximately 97K to 111K over the quarter.
Coin Master experienced a steady decline in weekly downloads, starting at 16K in late March and dropping to around 8.3K by the end of June. However, weekly revenue showed a consistent upward trend, reaching a peak of approximately $341K in the last week of June. Active users also showed a slight decline, from around 278K to 275K by the quarter's end.
Lords Mobile: Kingdom Wars displayed some volatility in weekly downloads, peaking at 17.5K in mid-April but dropping to 7.8K by late June. Revenue saw a peak of approximately $54K in mid-April, with a gradual decline to around $45K by the end of June. Active users followed a similar trend, starting at 45.8K and ending at 39.4K.
Genshin Impact had a varied download trend, starting at 14.2K in late March, dipping mid-quarter, and recovering to around 9.3K by the end of June. Revenue fluctuated, peaking at approximately $50K in late March and experiencing a low of around $13K in mid-May. Active users remained relatively stable, with minor fluctuations, ending the quarter at approximately 79K.
For more detailed insights and comprehensive data, visit Sensor Tower.